Intelligame

Tag Archives: meta

The Benefits of Specialization in Gaming and Life

Games of all kinds teach the benefits of specialization: focusing on performing a particular task or function really well, then coordinating with others so everyone wins together. More…

Why play games?

When going through life, it’s worthwhile to sit down and ask yourself basic questions. Lately, my basic question has been: why play games at all? More…

Turning the difficulty up brings out the best cooperation.

There’s nothing like an almost-punishing challenge to bring a group together, and those bonds cross over the digital divide. More…

Call of Duty’s “No Russian” is more than “shooting up an airport.”

Intelligame’s founding premise is that we shouldn’t fear taking gaming seriously. Perhaps that’s why Kotaku’s recent article about the “No Russian” mission in Modern Warfare 2 bothers me…or, more specifically, its title.

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Rest can be Super-Effective.

The relationship we have with rest varies from person to person…some of us love it, others despise it. Generally, resting seems poorly-timed in gaming and life, but it’s still critical every so often.

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Reading Your Opponent (and Yourself): Fighting Games and Fighting Life

Fighting games are basically the Poker of the video game world…well, the Poker that isn’t Poker. And there’s just as much to learn…I started learning in the second grade.
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Hoarders, or Patrons? A Case For Dealing With Your Pile of Shame

 

Let’s go ahead and get this out of the way: I’ve got a pretty massive Pile of Shame. Anyone who knows me personally has likely seen at least a portion of my Pile of Shame. It’s not going to get any smaller. And before I let this pseudo-euphemism get much further out of hand, let’s clue in the uninformed: the Pile of Shame (or “Stack of Shame” for the alliteratively apt) refers to the collection of essentially unplayed games owned by a person. More…

First Post: Let’s Intelligame.

I know when I’ve played a good game because I feel the same way I do when I watch a good movie.

After a good movie, all I can think about while the credits roll is how many papers I want to write about what I just watched. (Toy Story 3 is an excellent example; if there’s not a compilation of critical essays out there about the Toy Story trilogy, a small part of us has failed as human beings.)  More…