Zak Garriss and Chris Floyd Discuss Life is Strange: Before the Storm
The latest entry in the Life is Strange franchise is spearheaded by Deck Nine Games, a new developer to the franchise. In this interview, Lead Writer Zak Garriss and co-Game Director Chris Floyd talk shop about the new game and their creative process.
Intelligame Podcast 001: Game Development Catharsis w/ Carol Mertz
Welcome to the first episode of the Intelligame Podcast! On this episode of the podcast I talked with Carol Mertz about her history in game design, and some of the ways she’s used game design as catharsis.
The call of duty on Veteran’s Day.
Recently I went out with someone and ended up talking about Call of Duty. She told me she had a grievance against the franchise, and her points feel particularly relevant on Veteran’s Day.
We need scripted gaming to teach lessons.
A recent article in PC Gamer magazine claims that scripted set pieces in gaming are vanishing to make way for open worlds. I certainly hope that’s not the case, not if we still intend to tackle deep issues with gaming.